The Bottom of the World

Prologue Part 2: The Statue

Played on Sunday, June 16th at Peter’s Apartment

Alister Courdane, a Cleric of Heronius and Valanthe Silverfrond, a Cleric of Ehlonna, were travelling up the road to Rellington when they met with a large party, lead by seasoned adventurers, heading South. The leader, Gavan Matterling, told them he had been sent on a mission from King Bannet Rellingrade but refused to give any details. A ranger, Cassandra Luscorn, wore the symbol of Ehlonna and greeted Val warmly. She suggested that they cut through the woods to the East to avoid their large party, which clogged the road.

After cutting through the woods Alister and Val met up with Jack Herer and Angula Dokos. The four of them decided to travel together to Rellington.

Shortly after they set out they met a man who stumbled out of the woods named Pence Colder. He told them he was a battle medic who had set out with a group of adventurers called The Children of the Sun. They had been dispensed by King Rellinguarde a month ago to head to the icy Dagan Wastes to the North West. They were attacked by Frost Giants and Pence was dispensing medical aid when he was suddenly teleported to the woods, nearby. The party decided to investigate the spot he had been teleported to.

They found a statue of a cackling woman with The Strange Symbol carved into its base. The statue was pointing to a false tree that had a ladder inside. They climbed down.

They found what had once been a shrine to Cracklina, but was now home to several goblins and an orc. They dispatched the Goblins and their leader and made their way out of the shrine, but Pence had already left.

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Prologue: A Town Called Grey Tower

Played: Saturday, June 1st, 2013 at Chris’s Apartment

Jack Herer and Angula Dokos met up on the road to Rellington and decided to travel together. They came to the small town of Grey Tower and were greeted by a Kobold’s head mounted on a pike.

Inside the Grey Lady Tavern they learned that the head belonged to an unfortunate beastie that was picked off by a hunter. There had been many recent sightings of Kobolds and some pets and livestock had gone missing.

An old man named Clister Bowester was standing guard over a dark path, claiming that anyone who went to the crossroads at midnight would encounter the Devil, who would bargain for their soul.

The adventurers convinced the bartender that they had come to deal with the Kobold threat and were given free room and board. Peter put on a show with his Sleight of Hand while Jack called out to the crowd. They made a few silver and a lot of free drinks.

The next morning, hung over, they headed out to search for Kobolds. They spent the day and only found an abandoned camp. They decided that the creatures had moved on.

Late that night they headed out to the crossroads to set a trap for the Devil, but there was already a Mysterious Man there drinking and shuffling a deck of cards. He told them that if they could beat him at cards he would grant them a wish, but before they could play they needed to earn enough cards. He told them to hunt down a man named Handrick, a dice cheat, and to take his loaded dice and convince him to never cheat again.

They found Handrick’s hut on Dunsber Hill. Peter picked the lock and Jack busted in, screaming and waving his weapons around. Handrick was instantly cowed and gave up his bad dice and swore, amidts tears, never to cheat again.

The duo returned the dice to the Mysterious Man and he rewarded them with a Four of Clubs.

When they returned to Grey Tower the town was under attack by three Kobolds who had set the Grey Lady on fire. One of them got the jump on Peter, knocking him unconscious, but Chris was able to dispatch them all.

After a few days rest the townspeople rewarded them with 50gp and promised that they would always have room and board in Grey Tower.

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